My opinion is that Long-GOP H.264 material, like GoPro files, are bad for post. Regardless of camera provider RAW also needs debayering which adds to resources need, but in this case it's GPU, not CPU.
BM RAW is not as decompression is fairly fast. RED RAW is very demanding as it's JPEG2000 compressed. RAW can be demanding or not, depending on camera. Also intermediate codecs are I frame only as Cary said, which has huge impact on seeking. Correct? Less compressed means less decoding DURING playback, Correct? If this is the case, wouldn't a RAW file, which is not compressed at all (at least from my understanding) be way easier on your system than a compressed file?Īll about correct. Neavissa wrote:My guess to why the ProRes files playback smoothly, even though they are now 4 times the size of the original files, is that they are not as "compressed" as the GoPro files. Dual Xeon 2620, 64Gb RAM, 2 x SSD in RAID 2 for OS, 4 x HDD in RAID 5 for data, GTX 780 Ti.
#5DTORGB CRASHES CONVERT WINDOWS 10#
The reason I ask is, some videos on YouTube "measure" the power of a video editing PC, based on how good it can playback RAW files? But if RAW is not compressed, shouldn't it be easier on your system?ĮDIT: Dell PowerEdge T620 Server running Windows 10 Pro. Correct? Less compressed means less decoding DURING playback, Correct? If this is the case, wouldn't a RAW file, which is not compressed at all (at least from my understanding) be way easier on your system than a compressed file? My guess to why the ProRes files playback smoothly, even though they are now 4 times the size of the original files, is that they are not as "compressed" as the GoPro files. After doing that, I was able to playback AND move the slider around all day long, without any issues! Super smooth!
What I have done in the past is use 5DtoRGB to "convert" the GoPro files to ProRes LT. And when I say lousy, I really mean terrible. My computer is having a hard time playing back GoPro files, not to mention the lousy performance when trying to move the "slider" (no idea what it is really called), in the timeline.